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Individual characters may see their luck differently, hopefully this tells us something about their character arc and informs us about their worldview.If it is a game of intense strategy, the deep calculation of one or two "hands" can set an example without boring or confusing readers with every rule.Sounds pretty whacked as it is, but that is where the real fun lies; in developing a story between words that have no apparent connection.
My personal favorite is to rewrite old & traditional stories with a new perspective.
As children, all of us heard our parents reading the evergreen turtle & hare story to us for bedtime; the rabbit would always end up losing because of his haughty & arrogant personality.
The rabbit sat wondering why he had lost and he realized that one of the factors that acted against him was the terrain; of course he was too haughty to accept that his arrogance had cost him the race.
However, he challenges the turtle to a race in the meadows where the grass is lusher & the bushes are thicker.
Visit Stack Exchange Writing Stack Exchange is a question and answer site for the craft of professional writing, including fiction, non-fiction, technical, scholarly, and commercial writing. Sign up to join this community For example, is there any point where a character "bluffs" and the reader must understand the rules to recognize that he is making the "wrong" play?
My advice is to consider how the game "fits" into the story, and treat it as a narrative device presented in the way it is meant to be perceived.Since the rules need to be explained, they are explained within the story, when a character teaches the MC how to play.A different example: 3D chess, in , the Original Series.The game constitutes a major story element in the first six books, and the key to a plot coupon in the seventh.So much story-time is devoted to it, that the readers need to understand what's going on.As soon as the race starts the rabbit takes off like a flash, leaping through the bushes like they don’t even exist.However, for our dear friend turtle, the bushes prove to be a great hindrance and he eventually ends up losing the contest.If it is a confusing game with lots of rules, describe it in a confusing way with disconnected rules and anecdotes.Make it confusing to the reader so they understand the game is confusing in-world. If it is a game of arbitrary luck, present it as a toss-up with no skill involved – even if that means exaggerating this aspect, or presenting the game in a different way to how the characters actually play it.In addition to various & diverse creative writing exercises, numerous spontaneous creative writing ideas can erupt from any direction; they can be inspired from a conversation between two children, from an interaction between adults etc.The prime objective of this piece of writing is to narrate a few of the more academically inspired creative writing prompts.